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"Instant live video feedback is an advanced and extremely effective tool I use every day"

Ken Doherty,
PGA Golf Professional, BallenIsles FL
 


Live Video

  • Video delay, Instant motion feedbackLive Video instant feedback
  • Adjustable Video Delay Loop (Instant Replay)
  • Virtual Reality Glasses
  • Advanced teaching methods
  • Instant feedback to the student
  • Confirm new positioning, Virtual motion frameworks 
  • Enhance drill practice and retention
  • Even Live video blending

 Advanced Visual Instruction Technology

When student has difficulty understanding new motion patterns, instant feedback is the perfect tool.

By closing the capture-review-retry cycle, students can feel the new positions and get the vital instant feedback to confirm the position.

With "Action Replay" video delay, the student can perform the motion then look to the screen for instant feedback.

All instant feedback features work with overlaid graphics and can appear on screen with other video, even multiple cameras.  


Video delay controller

Simply point the camera at the student, then as they take turns performing the activity, they see themselves. It just keeps rolling.

There is simply no easier and better way to engage with your students.

Action Replay is proven highly effective in PE and sports and in other subjects such as - drama, dance, music, science, and language.

 Assisted Practice 

Virtual reality glasses help deliver instant feedback.

 

 

 

 

 

Multiply yourself and improve your in-class effectiveness. While students practice drills without instructor, the instructor can be working with other students, but deliver personal instruction to all.

How many times have given activity instructions for students to come back 2 minutes later to find them doing something else.

Instant feedback provides a guideline to the student, so they have a solid framework to practice in. Superimposed lines create a Virtual Framework allowing students to feel the new movement while doing it, resulting in better and faster learning, more strongly engrained into the memory.

Only in MotionCoach is it possible to show on one screen:

  • The problem
  • The ideal
  • The current movement

Enable the student to believe and understand. Demonstrate mistakes and the preferred motion.

Communication of motion through static words is very difficult,

Communication of motion through vision is natural.

 Technical Information, No Gimick

Virtual Reality glassesHead Mounted Display (HMD) units are commonly called Virtual Reality glasses because of their initial application in creating computer-generated environments. Their application in sport instruction provides a new way to channel motion feedback to a individual. Live video feed from cameras and lines and other drawing tools can be used to create a virtual template of the movement that the person is attempting to learn.

Prior to HMD technology the only way to for a person to see their movement was either through a mirror or post movement. “Post Movement” means the movement is reviewed after via some recorded method (Video camera tape, computer). The mirror solution is a good solution but has the drawback of being only one angle and the person must move their heads to view the mirror.

In contrast the HMD allows the person to monitor their movement from any angle, and without moving their heads. The advantages are numerous for learning, a complex movement. Also the HMD does not take 100% of the person’s vision only the top 66% of the person’s vision is used, this prevents the person from becoming dizzy or disoriented. The practice of the movement with a HDM is done slowly so that the new movement can be felt during practice.

The instant feedback is the best way for demonstrating the accuracy of the person’s drill practice. Once the person learns the feeling of the new movement, then the glasses can either be ignored and full speed movement is practiced, or the glasses can be removed. Once removed the system can be used in post movement mode, to confirm the new movement. MotionCoach is unique in that it can quickly change from post movement mode to live feedback mode. The modes can even be combined to maximize and optimize the feedback to the person.

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